------------------------------ INSTALLATION ------------------------------

1: Extract the folders m_y_swat wdd and wtd files .zip somewhere you know to get them from later.
2: Download OpenIV & install it if you don't have it yet, otherwise open it.
3: Navigate with OpenIV to your game folder (with GTAIV.exe).
   Navigate to pc/models/cdimages and open componentpeds.img
4: Replace, or add the m_y_swat wdd and wtd files inside that (or the desired img) with ones you extracted from this .zip.
5: To get the variations to function correct, add this segment into the pedVariations file.
   For GTA IV it is located in: common/data.

   This is what you'll add to the file itself, replacing the existing M_Y_SWAT line.

M_Y_SWAT,		13
#slot		geometry	BULK	JOB	SUNNY	WET	MAT1	RES1A	RES1B	RES2A	RES2B		AUDIO ID
feet,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		6
head,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		5
head,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		6
head,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		6
head,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		6
uppr,		0,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		5
lowr,		0,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		11
suse,		0,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		1
suse,		1,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		1
suse,		2,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		1,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		2,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		0,		0,	1,	0,	0,	0,	-1,	-1,	-1,	-1,		0
end

6: You now have NOOSE guys with more radio, or radio-less variation. Yippee!

------------------------------ ADDITIONAL NOTES ------------------------------

Shouldn't be any huge issues with this one. Technically speaking since they were exported thru 3ds Max, the radio items may have broken normal maps.
But since the radio is the only thing changed, it's hardly noticeable if so.

------------------------------ CREDITS ------------------------------

Olanov (that's me!) for editing the ped and its data file.
3Doomer for GIMS IV, 3ds Max plugin.
OpenIV team for OpenFormats editing.